Showing posts with label naval warfare games. Show all posts
Showing posts with label naval warfare games. Show all posts

Thursday, 16 October 2014

Victory At Sea a Naval Strategy Game For Pc! Finally! - Don't Give Up The Ships!



Victory at Sea is a rather new member in the family of naval strategy games for pc, the game was recently released on the 8th of august 2014 and was developed by Evil Twin Artworks. The title of this post says it all, finally a new naval game has been thrown upon us! Victory at Sea is a real time strategy game, which like most naval strategy games is set in World War II. There are over 80 classes of ships and submarines available in the game, a lot of these classes are not covered in other naval games. For example, you'll be able to control ships like the Littorio class battleship of the Italian Navy or the Richelieu class battleship of the French Navy. In addition to these 80 classes, the developers are thinking of adding more ships and submarines of diverse classes and countries in future dlc's and updates.

italian navy game, naval warfare pc, naval strategy
One of the Italian ships


The game has seven factions you can choose from namely: The United States Navy, the Japanese Imperial Fleet, Italy's Regia Marina, Great Britain's Royal Navy, Vichy France, Free France and of course last but not least the Kriegsmarine of Germany. Each navy has it strengths and weaknesses, it's up to you to get the best out of each faction.

Victory at Sea has three game modes available: Campaign Game, Historical Scenario and Custom Battle.

  • Campaign Game: in this mode you'll be given a large campaign map, comparable to the one in Pacific Storm or Hearts of Iron. The main objective will be to conquer enemy ports and expand your territory. You can manage your fleet and make it fit for battle, you can also buy new ships and add them to your fleet. There are three theatres you can choose from: the Pacific, the Mediterranean and the Atlantic. A downside of this Campaign Mode was that you were only able to play with two allied powers Great Britain's Royal Navy and The United States Navy. Luckily in Beta 1.1 the Japanese Imperial fleet was made playable, and probably more factions will become playable in the future.

naval warfare pc, naval strategy game, naval campaign
Campaign mode map

  • Historical Scenario: this game mode is pretty much self-explanatory. You can choose different historical battles like the Battle of Cape Matapan or the Battle of the Denmark Strait together with some other battles. Here you'll have the choice to change history or re-enact it, well... at least on your computer!
  • The last game mode Custom Battle, gives you the ability to create a custom battle between two factions of your choosing. At the beginning of this game mode you'll be given a certain amount of points, with these points you'll be able to choose from different kind of ships or submarines that belong to a certain faction.

naval strategy game, battelship game, naval game pc
French ship being hit hard

You'll have a whole arsenal at your disposal to fight the enemy, you can destroy them with your large calibre gun, light calibre guns, torpedoes, depth charges, ... The game also has a permanent changing weather system, with cold foggy weather in the Atlantic, while it's hot and sunny in the Mediterranean. There's also a day and night system in the game, which you can use to sneak up behind the enemy without them seeing you.

Victory at Sea is a very promising naval strategy game, and has so much potential. With the different updates, beta's and possible dlc's who knows how good this game can become! It's definitely a welcome member in the family of naval warfare games on pc!

Tuesday, 10 December 2013

Naval Wargaming - Warship Mod 3.0 For Silent Hunter 3




battleship simulator, naval war game, naval battleship game
Starting screen of Warship mod
  
Silent Hunter 3 Warship mod 3.0 is a modification for Silent Hunter 3, where you can take control of some of the ships in the game (you could say it's a free battleship simulator game). It was developed by Chinese U-47, if you want, you can check out his other work at the Subsim forum. If you’re looking for something new to do with your copy of Silent Hunter 3, this is definitely something you should do.
 
The mod has 3 packs and in each pack there are 3 different ships, I’m quite sure they are all German ships. Some examples of the ships you can use are: the aircraft carrier ‘Graf Zeppelin’, the light cruiser ‘Leipzig’, just to name a few. I’ve been playing around a bit with one pack, and can really say that this modification is pretty fun and different! The interface of the game stays the same as in the ‘normal’ Silent Hunter version (aka when playing without the mod). Commanding the ship is really easy, just choose your speed and adjust your rudder, just like you would do normally. When you click on the periscope icon on the left, you go directly to the view you would get when you would be playing without the mod, so even if you’re sailing with a ship, the same interface will always appear. The only thing that has changed is that when you click on the bridge icon, you actually end up on the bridge of your ship, with a sailor behind you steering the ship and the binoculars in front of you. Most of the commands on the left are practically unusable, pretty logic because I don’t think you want to go diving with your ship (although it sometimes happened that I could).


battleship simulator, shooting battleship
Shooting at those nasty destroyers

NOTE: If you just installed the mod and you’re asking yourself why the guns aren’t moving be sure to put some men on the deck gun in the crew interface.

I’ve played the career mode with this mod and came to the conclusion that the aim of some of the enemy ships is really really bad. Only when they came close enough (say between 500 and 1000 meters) were the destroyers able to hit me, but at the time they got close enough they were already burning and ready to sink. The only time I was actually worried is after having raided Hartlepool with ease, I went to Firth of Forth that was right next to it. While entering the bay didn’t find too much resistance, maybe two destroyers, but then I saw the coastal batteries, thinking they would also shoot to the stars (it was night time) I went straight ahead in direction of the port. Boy was I wrong, I really took a beating there, everything was flooded fortunately the crew could repair the damage. When advancing further into the bay I saw another line of coastal batteries, so I decided it was best to turn back as fast as possible. There wasn’t anything special in the port except for some lousy merchants that were not worth my time. Came out of the bay safe and sound, saved the game first, and headed straight back to Wilhelmshaven put the time accelerator on 1024 and was going home. Unfortunately my plotting skills were a bit rusty and I ran ashore not far from the harbour. To my surprise I couldn’t load up my save game! All I can say is that it was fun until it lasted!



battleship simulation, naval games, naval warfare pc
Majestically sailing to Hell

Little tutorial on how to install the warship mod 3.0:


1.      Have Silent Hunter 3 patched to version 1.4b

2.       Download WSM3.0SH3V1.4 to your desktop, there’s also a version if you have GWX installed

3.       Copy everything that’s inside WSM3.0SH3V1.4 (JGSME.exe, readme, MODS) to your Silent Hunter directory

4.       Start JGSME.exe, normally you should see WSM3.0 activate it, by putting it to the right, close JGSME.exe

5.       Reopen JGSME.exe and you should see Ge I, Ge II and Ge III, enable only one of these three and start the game enjoy!

 (didn't have any problems installing this mod, but be careful for your save games!)


Feel free to like, share and leave comments about other mods/naval games you found worth playing!

battleship simulator, naval strategy game, naval war
Very deadly encounter


 

Tuesday, 11 June 2013

World of Warships Update! New cinematic trailer for E3


Wargaming.net has released a new cinematic trailer for its new MMO game called World of Warships. The trailer was released during the E3 event, and an ALPHA version of the naval simulation game should be coming soon (at least according to the site...) It really looks promising! A nice addition to the world of battleship gaming!

Friday, 2 November 2012

Recent! Naval Strategy Game: Naval War Arctic Circle


naval simulation, Naval Strategy Games, naval war simulation game, naval warfare game, battleship pc game, battleship simulator gamesA couple of months ago, I searched the pages of Paradox Interactive and found a possible gem. As I've said before the naval strategy games aren't that popular with the general public, hence the small number of naval strategy games available on the market. Now when i was scrolling through the new releases of Paradox Interactive, I saw this game called Arctic Circle. It looked very promising, and its release date was 04/10/12. I really didn't believe it, finally a naval war game being released this year!

Arctic Circle is set in the near future 2020 (I think), and action takes place near the British and Norwegian coast all the way to the North American coast. The game is set in 2020, this means that you have the possibility to control the most modern vessels and air forces, belonging to some of the strongest NATO forces and of course Russia. You need to find the enemy through the use of radar or send out scouts like the AWACS. Once you have found the enemy, you can blow them to pieces using the long range missiles. Article Circle is definitely a naval strategy game that is worth following!


naval simulation, Naval Strategy Games, naval war simulation game, naval warfare game, battleship pc game, battleship simulator games



Two campaign modes, telling a narrative from Russian and NATO sides On-line play through LAN as well as over the Internet Enormous area of game play space, with over 35 million square km of open sea and coast line

Extreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strike

Vertical game play, from orbit aerial units to the bottom of the ocean floor through a seamless zoomable map of the entire North Atlantic Ocean Detection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rater than head on tactical battle

Great detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparallelled level of individual detail

Realistic weather model, with real world implications for tactical and strategical deployment of resources at hand

Real world units, with all major powers. Both contemporary and experimental surface, subsurface and aerial units